function cheat_mode()
	local surface = game.surfaces["spaghettorio"]
	game.player.cheat_mode=true
	game.players[1].insert({name="power-armor-mk2"})
	game.players[1].insert({name="fusion-reactor-equipment", count=4})
	game.players[1].insert({name="personal-laser-defense-equipment", count=8})
	game.players[1].insert({name="rocket-launcher"})		
	game.players[1].insert({name="explosive-rocket", count=200})	
	game.players[1].insert({name="loader"})
	game.players[1].insert({name="fast-loader"})
	game.players[1].insert({name="express-loader"})
	game.players[1].insert({name="infinity-chest"})
	game.speed = 3
	surface.daytime = 1
	surface.freeze_daytime = 1
	game.player.force.research_all_technologies()
	--game.forces["enemy"].evolution_factor = 0.2
	local chart = 500	
	game.forces["player"].chart(surface, {lefttop = {x = chart*-1, y = chart*-1}, rightbottom = {x = chart, y = chart}})			
end