--[[
This file is used to choose which styles you want.
You may choose up to one of each type shapes, terrain, ores and misc or one of the combined styles by removing uncommenting the line.
If you want to add your own module, just add it to the others
in this file and your run_*type*_module(event) function will be called.
--]]

local b = require 'map_gen.shared.builders'

local shape = nil
local regen_decoratives = false
local tiles_per_tick = 32

--combined--
--shape = require "map_gen.combined.island_resort"
--require "map_gen.combined.red_planet_v2"
--shape = require 'map_gen.combined.borg_planet_v2'
--require "map_gen.combined.dimensions"
--require "map_gen.combined.dagobah_swamp"
--require "map_gen.combined.meteor_strike" --unfinished

--presets--
--shape = require "map_gen.presets.template"
--shape = require "map_gen.presets.web" --unfinished
--shape = require "map_gen.presets.rings_and_boxes" --unfinished
--shape = require "map_gen.presets.ring_of_balls" --unfinished
--shape = require "map_gen.presets.dna"
--shape = require "map_gen.presets.lines_and_balls"
--shape = require "map_gen.presets.mobius_strip"
--shape = require "map_gen.presets.antfarm"
--shape = require "map_gen.presets.creation_of_adam"
--shape = require "map_gen.presets.creation_of_adam2"
--shape = require "map_gen.presets.manhattan"
--shape = require "map_gen.presets.mona_lisa"
--shape = require "map_gen.presets.connected_dots"
--shape = require "map_gen.presets.maori"
--shape = require "map_gen.presets.goat"
--shape = require "map_gen.presets.GoT"
--shape = require "map_gen.presets.turkey" -- needs to be rebuilt from missing source image.
--shape = require "map_gen.presets.north_america" -- needs to be rebuilt from missing source image.
--shape = require "map_gen.presets.UK"
--shape = require "map_gen.presets.venice"
--shape = require "map_gen.presets.goats_on_goats"
--shape = require "map_gen.presets.grid_islands"
--shape = require "map_gen.presets.crosses"
--shape = require "map_gen.presets.crosses3"
--shape = require "map_gen.presets.broken_web"
--shape = require "map_gen.presets.misc_stuff"
--shape = require "map_gen.presets.lines"
--shape = require "map_gen.presets.dickbutt"
--shape = require "map_gen.presets.void_gears"
--shape = require "map_gen.presets.gears"
--shape = require "map_gen.presets.factorio_logo"
--shape = require "map_gen.presets.factorio_logo2"
--shape = require "map_gen.presets.hearts"
--shape = require "map_gen.presets.women"
--shape = require "map_gen.presets.fractal_balls"
--shape = require "map_gen.presets.fruit_loops"
--shape = require "map_gen.presets.fish_islands"
--shape = require "map_gen.presets.ContraSpiral"
--shape = require "map_gen.presets.cookies"
--shape = require "map_gen.presets.plus"
--shape = require "map_gen.presets.honeycomb"
--shape = require "map_gen.presets.line_and_trees"
--shape = require "map_gen.presets.line_and_tree"
--shape = require "map_gen.presets.square_spiral"
--shape = require "map_gen.presets.beach"
--shape = require "map_gen.presets.factory"
--shape = require "map_gen.presets.triangle_of_death"
--shape = require "map_gen.presets.world_map"
--shape = require "map_gen.presets.lines_and_squares"
--shape = require "map_gen.presets.spiral_of_spirals"
--shape = require "map_gen.presets.crash_site"
--shape = require "map_gen.presets.dino_island"
--shape  = require "map_gen.presets.toxic_jungle"
--shape  = require "map_gen.presets.danger_ores"
--shape  = require "map_gen.presets.bacon_islands"
--shape = require "map_gen.presets.spiral"
--shape = require "map_gen.presets.test"

--shapes--
--shape = require "map_gen.shape.left"
--shape = require "map_gen.shape.right"
--shape = require "map_gen.shape.up"
--require "map_gen.shape.maze"
--shape = require "map_gen.shape.spiral"
--shape = require "map_gen.shape.threaded_spirals"
--shape = require "map_gen.shape.spiral_tri"
--shape = require "map_gen.shape.spiral2"
--shape = require "map_gen.shape.donut"
--shape = b.rectangular_spiral(128)
--shape = require "map_gen.shape.lattice"
--require "map_gen.shape.infinite_mazes"
--shape = require "map_gen.shape.x_shape"
--shape = require "map_gen.shape.pacman"

--terrain--
--require "map_gen.terrain.neko_bridged_rivers"
--require "map_gen.terrain.neko_river_overlay"

--ores--
--require "map_gen.ores.rso.rso_control"

-- modules that only return max one entity per tile
local entity_modules = {
	--require "map_gen.misc.loot_items",
	--require "map_gen.terrain.mines",
	--require "map_gen.terrain.deathworld",
	--require "map_gen.ores.glitter_ores",	
	--require "map_gen.terrain.worms",
	--require "map_gen.misc.wreck_items",	
	--require "map_gen.ores.neko_crazy_ores",
	--require "map_gen.ores.fluffy_rainbows",
	--require "map_gen.ores.harmonic_gen",
	--require "map_gen.ores.resource_clustertruck"
	--require "map_gen.ores.tiny_ores"
}

local terrain_modules = {
	--require "map_gen.misc.tris_chunk_grid",
}

--everything else. You may use more than one of these, but beware they might not be compatible
miscs = {}
--require "map_gen.misc.rusky_pvp"
--table.insert(miscs, require("map_gen.misc.rail_grid")) -- used for map_gen.presets.UK
--require ('map_gen.misc.change_landfill_tile')('sand-1')
--require ('map_gen.misc.danger_ore_banned_entities')

if #entity_modules > 0 then
    shape = shape or b.full_shape

    shape = b.apply_entities(shape, entity_modules)
end

if #terrain_modules > 0 then
    shape = shape or b.full_shape

    for _, m in ipairs(terrain_modules) do
        shape = b.overlay_tile_land(shape, m)
    end
end

if shape then
	local surfaces = {
		['nauvis'] = shape,
	}

    require('map_gen.shared.generate')({surfaces = surfaces, regen_decoratives = regen_decoratives, tiles_per_tick = tiles_per_tick})
	--require ("map_gen.shared.generate_not_threaded")({surfaces = surfaces, regen_decoratives = regen_decoratives})
end
